原始内容
Draw Steel AI Skills
AI skills for generating Draw Steel TTRPG content with formula-compliant stat blocks. Works with Claude Code, OpenCode, Cursor, and other LLM tools.
Skills
| Skill | Description |
|---|---|
| Monster Generator | Creates monsters with organization, roles, abilities, and Foundry VTT export |
| DTO Generator | Creates Dynamic Terrain Objectives (traps, hazards, siege engines, fieldworks) |
| Reward Generator | Creates treasures (consumables, trinkets, leveled) and titles |
| Retainer Generator | Creates NPC followers with mentor relationships and advancement |
Quick Start
Monsters
Input Format: "Create a [Level] [Creature Name], [Organization], [Role]"
Examples:
"Create a Level 3 Gremlin, Minion Harrier""Create a Level 5 Red Dragon, Solo Brute"
Dynamic Terrain Objectives (DTOs)
Input Format: "Create a Level [X] [Category] [Name]"
Examples:
"Create a Level 2 Environmental Hazard Acidic Bog""Create a Level 1 Fieldwork Snap Trap""Create a Level 3 Siege Engine Scorpion Ballista"
Rewards
Input Format: "Create a Level [X] [Type] [Name]"
Examples:
"Create a Level 3 Treasure Crown of Shadows""Create a Level 5 Title Dragonslayer"
Don't have a LLM enviroment? Try OpenCode? See the Complete Beginner's Guide for step-by-step setup instructions on Windows.
What It Does
- Generates Draw Steel monsters using official Monster Basics formulas
- Creates Dynamic Terrain Objectives (traps, hazards, mechanisms, siege engines, power fixtures, supernatural objects)
- Generates retainers (NPC followers) with advancement abilities
- Generates treasures and titles as rewards
- Converts content from other systems (D&D 5e, Pathfinder, etc.) - ignores source math, uses for inspiration only
- Creates and validates Foundry VTT-ready JSON for import
Installation
Claude Code / OpenCode
- Copy
.claude/skills/directory to your project - Restart your LLM tool
- Skills will be automatically discovered
See the monster skill README for detailed platform-specific setup instructions.